High Polygons
3ds Max
Creating a base mesh in 3dsMax

High-detail expression in Zbrush

Marvelous Designer ( CLO )
Create patterns using Marvelous Designer


Add polygon cleanup object in Zbrush, high detail expression

Style
Before creating the 3D model, collecting various reference materials can be helpful.

Express folds based on the characteristics of the fabric.
Natural folds created by the thickness of leather, cotton, denim, knit, silk, etc.




Detail the part where the center of attention is focused asymmetrically.






Refer to the silhouette of the attire based on references.
The fold representation should consider the characteristics of the fabric material to avoid awkwardness.
Clear detailing is essential in 3D for effective representation.
It's best to neatly and clearly finish the ends.

Examples of ALTAVA 3D models with highpoly




Last updated