# High Polygons

{% hint style="info" %}
This guide is based on ZBrush.\
\
You can create high-polygons using various tools like 3ds Max, Blender, CLO, and Marvelous Designer.
{% endhint %}

## 3ds Max

1. Creating a base mesh in 3dsMax

<figure><img src="https://328555605-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fqbl3tKh4Tqarpg8Dmgw2%2Fuploads%2FLynIcqHqUND7v7GW6X6I%2Fimage%20-%202024-04-18T185319.400.png?alt=media&#x26;token=adab2912-e68e-4c53-94ce-88b78ca36633" alt=""><figcaption><p><strong>3dsMax</strong></p></figcaption></figure>

2. High-detail expression in Zbrush

<figure><img src="https://328555605-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fqbl3tKh4Tqarpg8Dmgw2%2Fuploads%2FDfsLm3umhpKlMV2J20Us%2Fimage.png?alt=media&#x26;token=664d9710-3ae0-4fae-a393-eccdd264b659" alt=""><figcaption><p><strong>Zbrush</strong></p></figcaption></figure>

## Marvelous Designer ( CLO )

1. Create patterns using Marvelous Designer

<figure><img src="https://328555605-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fqbl3tKh4Tqarpg8Dmgw2%2Fuploads%2F9e7iVa21IForSblm8nYX%2Fimage%20(1).png?alt=media&#x26;token=4eb9a3b5-f248-4f14-a698-02e4ea4db8c9" alt=""><figcaption><p>Marvelous Designer</p></figcaption></figure>

<figure><img src="https://328555605-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fqbl3tKh4Tqarpg8Dmgw2%2Fuploads%2FegnD7uBnjWoOqhVAZEOg%2Fimage%20(2).png?alt=media&#x26;token=befec109-a175-4008-a8f5-d0a8bb76ff9a" alt=""><figcaption><p>Marvelous Designer</p></figcaption></figure>

2. Add polygon cleanup object in Zbrush, high detail expression

<figure><img src="https://328555605-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fqbl3tKh4Tqarpg8Dmgw2%2Fuploads%2F42R1zCUtZ80evm20G6tC%2Fimage%20(3).png?alt=media&#x26;token=13ea38b3-3121-40df-94e6-9726c3e0c4ac" alt=""><figcaption><p><strong>Zbrush</strong></p></figcaption></figure>

## Style&#x20;

Before creating the 3D model, collecting various reference materials can be helpful.

<figure><img src="https://328555605-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fqbl3tKh4Tqarpg8Dmgw2%2Fuploads%2FhhZOcZTUh0obi97igWhY%2Fimage.png?alt=media&#x26;token=27e8525b-1a1b-4fed-b67b-1d50147bea3d" alt=""><figcaption></figcaption></figure>

Express folds based on the characteristics of the fabric.

Natural folds created by the thickness of leather, cotton, denim, knit, silk, etc.

{% hint style="info" %}
Express the fit and gravitational fold of the clothing.
{% endhint %}

<figure><img src="https://328555605-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fqbl3tKh4Tqarpg8Dmgw2%2Fuploads%2FYgh1iZLocGbrG7IYAYXS%2Fimage.png?alt=media&#x26;token=08c7c530-cc5d-45a7-9a0e-e96648fad53b" alt=""><figcaption></figcaption></figure>

{% hint style="info" %}
Prioritize large silhouettes over too many small folds.
{% endhint %}

<figure><img src="https://328555605-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fqbl3tKh4Tqarpg8Dmgw2%2Fuploads%2FPUUm5A4fVwOIzng4XpdC%2Fimage.png?alt=media&#x26;token=3440d838-245d-4573-b898-aec84ccc400b" alt=""><figcaption></figcaption></figure>

{% hint style="info" %}
Make the large silhouette symmetrical if possible.
{% endhint %}

<figure><img src="https://328555605-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fqbl3tKh4Tqarpg8Dmgw2%2Fuploads%2F7TXJnvBTEbSlEhw5pmD5%2Fimage.png?alt=media&#x26;token=5e403797-7768-42a1-8aa1-5e05e883c0c0" alt=""><figcaption></figcaption></figure>

<figure><img src="https://328555605-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fqbl3tKh4Tqarpg8Dmgw2%2Fuploads%2FFGS4tqClbZWr0wQclfVP%2Fimage.png?alt=media&#x26;token=cddec78d-e808-4e31-86f7-a851195aa474" alt=""><figcaption></figcaption></figure>

{% hint style="warning" %}
Detail the part where the center of attention is focused asymmetrically.
{% endhint %}

<figure><img src="https://328555605-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fqbl3tKh4Tqarpg8Dmgw2%2Fuploads%2FwpYxw3pwexZx6VLX8pec%2Fimage.png?alt=media&#x26;token=28f3a499-dc5f-470c-acba-c9b74121f1fe" alt=""><figcaption></figcaption></figure>

{% hint style="info" %}
Clearly express the characteristics of the attire type (folds held by belts and rubber bands at the waist, etc.)
{% endhint %}

<figure><img src="https://328555605-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fqbl3tKh4Tqarpg8Dmgw2%2Fuploads%2Fwj0m4L2LTswqAonhpDXY%2Fimage.png?alt=media&#x26;token=d4869269-9135-4074-8a0b-0020848d7355" alt=""><figcaption></figcaption></figure>

<figure><img src="https://328555605-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fqbl3tKh4Tqarpg8Dmgw2%2Fuploads%2FZ5T8pLw9MmO9LGX33Ixc%2Fimage.png?alt=media&#x26;token=9c9af6cf-8bfc-429e-96c7-a18428643fb3" alt=""><figcaption></figcaption></figure>

<figure><img src="https://328555605-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fqbl3tKh4Tqarpg8Dmgw2%2Fuploads%2FOBto9DpptwvuHvRKZHwf%2Fimage.png?alt=media&#x26;token=d773d5a4-b294-4fb4-a796-5c5cd8cf295d" alt=""><figcaption></figcaption></figure>

{% hint style="info" %}
In case of accessories, divide objects rather than express them as a single piece.
{% endhint %}

<figure><img src="https://328555605-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fqbl3tKh4Tqarpg8Dmgw2%2Fuploads%2FX1WcsUPwgnYjvVtCqpXy%2Fimage.png?alt=media&#x26;token=d5cb8e25-5af6-403f-9cf6-5a41a42b9337" alt=""><figcaption></figcaption></figure>

{% hint style="info" %}
Detail the stitching characteristics and joints.
{% endhint %}

<figure><img src="https://328555605-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fqbl3tKh4Tqarpg8Dmgw2%2Fuploads%2F58da0eWbyJpjfRCMU4ca%2Fimage.png?alt=media&#x26;token=e6834210-44a6-465d-8060-7aa4f3e2cc5d" alt=""><figcaption></figcaption></figure>

{% hint style="success" %}

* Refer to the silhouette of the attire based on references.&#x20;
* The fold representation should consider the characteristics of the fabric material to avoid awkwardness.
* &#x20;Clear detailing is essential in 3D for effective representation.&#x20;
* It's best to neatly and clearly finish the ends.
  {% endhint %}

<figure><img src="https://328555605-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fqbl3tKh4Tqarpg8Dmgw2%2Fuploads%2FpDYWodVfJThJdFbjWuby%2Fimage.png?alt=media&#x26;token=a92ab844-ec15-40da-956d-e332f82ae99a" alt=""><figcaption></figcaption></figure>

## **Examples of ALTAVA 3D models with highpoly**

<figure><img src="https://328555605-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fqbl3tKh4Tqarpg8Dmgw2%2Fuploads%2FGGeFVpJw96hEiK2na80Z%2Fimage.png?alt=media&#x26;token=52db3c04-d5bb-49ae-b639-af2f012df1d4" alt=""><figcaption></figcaption></figure>

<figure><img src="https://328555605-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fqbl3tKh4Tqarpg8Dmgw2%2Fuploads%2Fv4Dm2qMwIqMBMQRMu9Fq%2Fimage.png?alt=media&#x26;token=5b3d87bd-9ede-4130-a411-8dadaca7927e" alt=""><figcaption></figcaption></figure>

<figure><img src="https://328555605-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fqbl3tKh4Tqarpg8Dmgw2%2Fuploads%2FBYLWtzAvMBCF3gmYKNBb%2Fimage.png?alt=media&#x26;token=2a867417-61af-4f21-a23b-792f621f2580" alt=""><figcaption></figcaption></figure>

<figure><img src="https://328555605-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fqbl3tKh4Tqarpg8Dmgw2%2Fuploads%2Fz63jay2O2lpnhlkrBe2j%2Fimage.png?alt=media&#x26;token=560fb44d-34f0-4480-957d-1a6ea2bb7c27" alt=""><figcaption></figcaption></figure>
