High Polygons
Last updated
Last updated
Creating a base mesh in 3dsMax
High-detail expression in Zbrush
Create patterns using Marvelous Designer
Add polygon cleanup object in Zbrush, high detail expression
Before creating the 3D model, collecting various reference materials can be helpful.
Express folds based on the characteristics of the fabric.
Natural folds created by the thickness of leather, cotton, denim, knit, silk, etc.
Detail the part where the center of attention is focused asymmetrically.
Refer to the silhouette of the attire based on references.
The fold representation should consider the characteristics of the fabric material to avoid awkwardness.
Clear detailing is essential in 3D for effective representation.
It's best to neatly and clearly finish the ends.