> For the complete documentation index, see [llms.txt](https://docs.altava.com/creator-guide/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.altava.com/creator-guide/3d-modeling/low-polygons/optimizing-high-polygons.md).

# Optimizing High Polygons

{% hint style="info" %}
This guide is written based on Zbrush.
{% endhint %}

<figure><img src="https://328555605-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fqbl3tKh4Tqarpg8Dmgw2%2Fuploads%2FIFUH7XSehy9HaOID95Qk%2Fimage.png?alt=media&amp;token=e854b32d-355e-4db1-8bf2-90d9f6230b34" alt=""><figcaption></figcaption></figure>

### Optimizing topology mesh

Before exporting the completed high-polygon mesh, if there are too many polygons, the file can be heavy to work with topology (varies depending on computer specifications).&#x20;

In such cases, it's good to reduce the **Decimation** or **Dividing** before exporting.

<figure><img src="https://328555605-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fqbl3tKh4Tqarpg8Dmgw2%2Fuploads%2FmzzxCA5U5Zot6Fsl0lUl%2Fimage.png?alt=media&amp;token=582001a5-7df8-42b2-9abe-0bd39735dac7" alt=""><figcaption></figcaption></figure>

<figure><img src="https://328555605-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fqbl3tKh4Tqarpg8Dmgw2%2Fuploads%2FnJiNawPeVJGsRSaUQgQn%2Fimage.png?alt=media&amp;token=8c38df3d-5abd-479b-a8c1-004b54726662" alt=""><figcaption></figcaption></figure>

For this clothing, it can be seen that there are about 2 million polygons (approximately 4 million based on Tri).&#x20;

If the subdivide level is still active, you can lower the level and export, or if it's not, you can optimize with Decimation before exporting.

{% hint style="warning" %}
Polygon count is defined by Tri. \
For example, Poly: 2000 = Tri: 4000.
{% endhint %}

## Export by lowering Subdivision Level

<figure><img src="https://328555605-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fqbl3tKh4Tqarpg8Dmgw2%2Fuploads%2F92S0kOrr6HroPvQGSpJO%2Fimage.png?alt=media&amp;token=31985e25-c6b6-44ff-9b48-bd0bcbdbce24" alt=""><figcaption></figcaption></figure>

<figure><img src="https://328555605-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fqbl3tKh4Tqarpg8Dmgw2%2Fuploads%2F3bWQenZPCKMwkP529S8S%2Fimage.png?alt=media&amp;token=b6d6447e-1783-411f-8938-452e43ea874f" alt=""><figcaption></figcaption></figure>

<figure><img src="https://328555605-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fqbl3tKh4Tqarpg8Dmgw2%2Fuploads%2FjKN8k7GCEgiFGDJsW3OM%2Fimage.png?alt=media&amp;token=5042c45d-8016-439c-bfea-8c5d0ba447be" alt=""><figcaption></figcaption></figure>

For this clothing, the subdivide level goes up to 3, and you lower it to 1 and export after deleting the higher levels.

{% hint style="info" %}
If the subdivision levels are well divided, it's convenient to use as a low-polygon mesh.
{% endhint %}

## Export with Decimation

1. Z plugin
2. Select Preprocessing
3. Choose the optimization ratio in Decimate.

<figure><img src="https://328555605-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fqbl3tKh4Tqarpg8Dmgw2%2Fuploads%2FYsLG9UEfPiYjxiDI4Vqz%2Fimage.png?alt=media&amp;token=56e29316-aa64-4d12-b0a9-0fc227295dd6" alt=""><figcaption></figcaption></figure>

1. Results of proceeding with the Decimation value set to 20% (default setting).

You can maintain the silhouette while getting an optimized high-polygon.

<figure><img src="https://328555605-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fqbl3tKh4Tqarpg8Dmgw2%2Fuploads%2FcQzT48aFMP0LpVJtxTBR%2Fimage.png?alt=media&amp;token=8e99a84e-d136-445e-944a-2f9f1440d1e9" alt=""><figcaption></figcaption></figure>

<figure><img src="https://328555605-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fqbl3tKh4Tqarpg8Dmgw2%2Fuploads%2FcEIBG8kHiJDC8Thd5Oz9%2Fimage.png?alt=media&amp;token=a5eb32ca-57a5-447a-ae72-0c5afec8f158" alt=""><figcaption></figcaption></figure>

<figure><img src="https://328555605-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fqbl3tKh4Tqarpg8Dmgw2%2Fuploads%2Ftq2Hytu9SpNKZJi96fzm%2Fimage.png?alt=media&amp;token=20551f04-671f-4cac-91eb-1aa4f17f47e4" alt=""><figcaption></figcaption></figure>
