> For the complete documentation index, see [llms.txt](https://docs.altava.com/creator-guide/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.altava.com/creator-guide/3d-modeling/texturing.md).

# Texturing

This process is for applying colors, images, three-dimensionality, and textures to the created the clothing mesh.

## PBR Texture

{% hint style="info" %}
We recommend creating texture based on the [Physically Based Render (PBR)](https://namu.wiki/w/%EB%AC%BC%EB%A6%AC%20%EA%B8%B0%EB%B0%98%20%EB%A0%8C%EB%8D%94%EB%A7%81) method.&#x20;

This guide is based on Adobe Substance 3D Painter.
{% endhint %}

## Examples of the clothing created using the PBR method in ALTAVA.

<figure><img src="https://328555605-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fqbl3tKh4Tqarpg8Dmgw2%2Fuploads%2FwK4yNhMd5IQK10eMx1J4%2Fimage.png?alt=media&amp;token=986d242e-eea1-428b-b45b-77a67270f5a0" alt=""><figcaption></figcaption></figure>

<figure><img src="https://328555605-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fqbl3tKh4Tqarpg8Dmgw2%2Fuploads%2FmQ53Tp13lUl1w8EDYyvY%2Fimage.png?alt=media&amp;token=47ab1178-8692-45cd-8bf3-2507da94ed4f" alt=""><figcaption></figcaption></figure>

<figure><img src="https://328555605-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fqbl3tKh4Tqarpg8Dmgw2%2Fuploads%2F4mFhAgCzh61h7FuU81Fm%2Fimage.png?alt=media&amp;token=68b6e7c6-a867-4ce1-a86d-aa55da4c4c68" alt=""><figcaption></figcaption></figure>

<figure><img src="https://328555605-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fqbl3tKh4Tqarpg8Dmgw2%2Fuploads%2FP40f8LJNkw9o4h5ttjjH%2Fimage.png?alt=media&amp;token=4741035c-69ac-467d-9fa5-06c5998994d0" alt=""><figcaption></figcaption></figure>
