# Blender

1. Download and open [Blender](https://www.blender.org/download/).
2. Press the **A key** to select everything and then press the **Delete** key to remove everything in the Scene.
3. Import Base Model FBX file. \
   \&#xNAN;**\[File] - \[Import] - \[M\_Mannequin.FBX or F\_Mannequin.FBX]** file

<figure><img src="https://328555605-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fqbl3tKh4Tqarpg8Dmgw2%2Fuploads%2Ffm8OM7mC9rrVmNpRVMcI%2Fblender_import_fbx.png?alt=media&#x26;token=028521f2-0721-4159-8c92-d3be361e0f9d" alt=""><figcaption></figcaption></figure>

4. Check **\[Transform] - \[Apply Transform]**

<figure><img src="https://328555605-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fqbl3tKh4Tqarpg8Dmgw2%2Fuploads%2F4qEuIcKofXGDIvzZVnZ1%2Fblender_import_fbx_transform.png?alt=media&#x26;token=bfe8aa99-4830-4fd5-a10b-c584720404bf" alt=""><figcaption></figcaption></figure>

5. Select the object and press the **N** **key** to check t**he Location, Rotation, and Scale values.**

<figure><img src="https://328555605-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fqbl3tKh4Tqarpg8Dmgw2%2Fuploads%2FoKX2I5Iv5yCAmwRAzVPb%2Fblender_item_transform.png?alt=media&#x26;token=bc9725cc-20dd-4eeb-8e7f-0174551e87cf" alt=""><figcaption><p>[Location, Rotation] X:0, Y:0, Z:0 / [Scale] X:1.000, Y:1.000, Z:1.000</p></figcaption></figure>
