Zepeto
Zepeto to Roblox Conversion

The clothing must be made according to the Zepeto guidelines.
Please upload 3D model adjusted to the T-pose or A-pose using the Zepeto base model. Please remove rigging and bone information cleanly.
The clothing must be a single mesh.
If vertices are connected, welding must be done correctly.
Textures must be included in the FBX. Please refer to the [Exporting] section.
Multi - Material
Using tools from Roblox or Altava does not support multi-material usage for clothing.
During the conversion process, multi-material textures will be automatically combined into a single texture.
For example, textures corresponding to two PBR materials (8 textures) will be automatically converted and combined into one material (4 textures).
Please refer to the [Texture] section for more details.

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