> For the complete documentation index, see [llms.txt](https://docs.altava.com/creator-guide/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.altava.com/creator-guide/making-3d-models/preparing-for-modeling/zepeto.md).

# Zepeto

## Zepeto to Roblox Conversion

{% hint style="info" %}
Before converting the clothing, please refer to and follow several guidelines.
{% endhint %}

<figure><img src="/files/PnjlfZGJN4kZyWsBH6TL" alt=""><figcaption></figcaption></figure>

1. The clothing must be made according to the Zepeto guidelines.
2. Please upload 3D model adjusted to the T-pose or A-pose using the Zepeto base model. Please remove rigging and bone information cleanly.
3. The clothing must be a single mesh.
4. If vertices are connected, welding must be done correctly.
5. Textures must be included in the FBX. Please refer to the [\[Exporting\] ](/creator-guide/3d-modeling/exporting/blender.md)section.

## Multi - Material&#x20;

{% hint style="warning" %}
Using tools from Roblox or Altava does not support multi-material usage for clothing.
{% endhint %}

{% hint style="success" %}
During the conversion process, multi-material textures will be automatically combined into a single texture.
{% endhint %}

For example, textures corresponding to two PBR materials (8 textures) will be automatically converted and combined into one material (4 textures).

Please refer to the [\[Texture\]](/creator-guide/modeling-guidelines/texture.md) section for more details.

<figure><img src="/files/cZGc0nMwdZkMs0S4T8mo" alt=""><figcaption></figcaption></figure>

{% hint style="info" %}
There may be some slight image loss during the automatic combining process.
{% endhint %}
